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Far Cry 3 Level Design
Project Overview
Wanting to try and recreate something from a video game, I decided to try and create something that you might come across while playing Far Cry 3. Created in Unreal Engine, I made a small area with a shack and a small dock that could be explored. I created all of the man-made assets and all the natural assets were taken from Unreal Engine.
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My Contributions
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Use of 3DS Max to model/unwrap assets
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Use of Substance Painter for some textures
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Use of multiple lights to create mood lighting
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Create custom skydome
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Use of foliage tool within Unreal Engine
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Use of in-engine assets to populate the world around the scene.
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